

Redstar
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Everything posted by Redstar
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The movie was pretty good. The opening was really, really dumb, but after that first scene it became more enjoyable. Some characters you can connect with, some good action, and a really cool "zombie" boss. A lot more Resident Evil references thrown in (without any context, but still nice) and some better plot than the last one. I would not pay for 3D, though. There was some use in the beginning of the movie, though not much in the middle. Some more at the end. The extent of the 3D was basically some overblown depth perception, including computer desks "coming at you". It was poorly implemented
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I asked him about it and he seemed rather adamant about not doing international shipping. If they're still available when I have some cash I'll see about getting them but I don't believe I'll be forwarding them to any scanners immediately (though they will be on hold for scanners only). Yeah, our arrangement is still on. I was just going through the magazines last night and setting aside the ones you requested and marking down what sort of damage they have. I'll be going to the post office in the next few days about those boxes.
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Sega may be to return with new console
Redstar replied to Data's topic in Current Generation Video Gaming!
I'd probably get it just for the novelty of it and to support a new entrant into the console industry. I'd be interested in seeing the dynamic of four consoles competing in a single generation. -
I was going around on eBay and found this lot, which contains all 24 issues of EGM2/Expert Gamer from January '98 to December '99. All for only $20 (if no other bids), free shipping. I bring this up because I'm interested in buying the lot but won't have the money for another week. Even if I do end up buying it I'll end up just donating it all to RetroMags, which would make re-shipping a hassle and waste of money. With this in mind I was wondering if anyone here would be interested in buying the lot now or waiting for me to grab it so that I can just have it shipped directly to the proper scanner. (If you buy it now it'd be with your own money but I'd split or reimburse the full cost once I can) Any takers?
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Sega may be to return with new console
Redstar replied to Data's topic in Current Generation Video Gaming!
I would have rather seen Rare take Sega's place back in the '90s. -
Hm. I looked into it again and it looks like IGN had two three-part articles on the 64DD. I believe the other two parts I read were from an earlier article covering the DD before it was canceled. Sorry man.
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Thanks for the contribution. I haven't seen that particular article before, though I have read all three parts of the IGN article (yesterday, in fact).
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Let me elaborate: I'm aware the the system was released in Japan, but it was never released in the United States or UK, where early coverage had hyped it into the be-all-end-all add-on with games no other system could match. In the end the system was delayed so many times that by the time of release it was only a shadow of its former self. All of the truly groundbreaking technology that would have come with it (such as downloadable content) was not implemented fully or not implemented at all. That's my focus: the 64DD as it should have been. From the many articles I've read on the system it's clear that the actual release was essentially nothing more than a glorified betawork. Thanks for the link, though. I'm sure that site and community will be a big help.
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I was recently struck with an interesting theme for focusing an article on the unreleased N64 DD. I've seen several early articles covering the add-on during my search for information on other subjects but unfortunately didn't mark down the proper citation information. I was hoping that if anyone recalled a particular issue of any magazine or were to run into such coverage during their scanning you'd be able to help me out so I won't have to do so much digging and can get right into writing. For those curious, my initial (working) idea for this article is to discuss Nintendo's failure or limited success to introduce downloadable content and Internet access nearly every gaming generation, eventually peaking with the N64 DD as their final attempt before dropping the idea altogether and skipping the GameCube. It's unfortunate that Nintendo has been struggling to make this work since nearly the beginning of the modern gaming industry despite technological and marketing barriers only to have Microsoft swoop in and finally commercialize the concept. A related idea would to be to postulate what the current gaming scene would be like had the DD actually been completed and released, though I would likely want to have this as a separate editorial considering the unsubstantiated nature of the subject. If anyone is interested in offering their opinion on the subject of downloadable content and Internet access as related to each system that attempted it and the gaming industry in general I would love to talk about it. Discussing my ideas with other people generally leads to an article with a much broader and informative perspective. Anyways, thanks for the help if anyone can manage it.
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Glad to see you begin to contribute. I wish I had the hardware to scan my own material, but it seems donating to those that can will be as much as I can offer from my end. Do you happen to know how recent this magazine was printed? I realize you don't have anything else but any issues between '97 and '01 would be interesting for me to look into. I have the Nintendo Power guide to this magazine, which is unfortunately incorrect in certain places, though is one of my most treasured magazines. Unfortunately one of my dogs tore a page. This would definitely make for a good read if any of the issues cover games of the King's Quest series. Anyways, looking forward to what you have. I'm always surprised at the sheer number and variety of early magazines. It was a huge market which I'm sad to see diminished.
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That's amazing. Like I said, I like getting a perspective on gaming outside of the typical American. I've had some contact with Polish webmasters to get an idea of their gaming scene, which has some subtle differences from the American counterpart. Just want to say I appreciate the work you're doing. This is a magazine that likely doesn't have a lot of physical copies anymore so it's lucky you've found your way here. Looking forward to the '97 to '01 issues.
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I appreciate the work if only for a perspective on video games outside of American, though I myself don't understand Spanish so much either... How long did this magazine continue on?
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I was just going off what the actual article said, which indicated that the retaliation only occurred once the kid's system was threatened. While we certainly don't know the specifics it just seems rather selfish to me that they'd all just sit there and allow everyone else to get beat on until their games are threatened.
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Having watched the video and learning that the mosque will be built 2 1/2 blocks from ground zero, I can say that I don't exactly see the issue. Yes, that's a fairly short distance, but it's not like the mosque will be on the actual ground as a metaphorical flag or will take the place of a memorial. Now, I certainly agree that this isn't the most sensitive move on anyone's part, but there are no legitimate reasons why this shouldn't be done other than common sense. Preventing the mosque would simply amount to intolerance. People should realize that Islam itself isn't the enemy, and this is a small step towards regaining tolerance. So far all the arguments against I've read against this are either racist or anti-Islam. That's the aspect of this issue that bothers me. The comments by some of the detractors on the video also seem to be based in ignorance: that this is a "political" move and a statement that Islam is taking over the country. Really, it's just Muslims making a statement that they're also Americans and that they won't back down just because other Muslims refuse to see it that way.
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I'm just going off what the actual article stated, which was that they only acted once the gaming system was in jeopardy. I don't know if that's true at all, but if it is I find the situation ridiculous. I just can't fathom the mentality that you'll take whatever shit is put on other people around you, but once your games are in trouble you fight back. It seems somewhat selfish to me.
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Someone that lives here and loves this country? I guess. I'm just saying just because someone isn't a WASP doesn't mean they aren't affected by what happens to this country and that they don't care. Muslims were affected by 9/11 too and it disgusts me that some people find the building of this mosque as some sort of deep offensive against America and New York.
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Some people may be offended, but, really, Muslims died during 9/11 too. People need to realize that Muslims aren't the enemy... Radical Islamists are. While I seriously question why Muslim leaders feel the need to open these old wounds by building there, I also question why people would be so offended. It's been nine years already. We need to move forward and know who the real Americans are and who the real enemy is.
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It's not that they fought over it, but that they apparently only acted once their gaming systems were at stake. That's just stupid.
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So there's no interest in the magazines I'm donating, but there's considerable response when someone's selling?
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I think it's very foolish to fight over a gaming system when your life is at stake. While no weapons were clearly visible it's never wise or even very smart to pick a fight with people that just want your money. Oh, and the article seems a little patronizing. "Nerds unite!"? The only reason "you" think gamers are "a bunch of wimpy kids" is because mainstream media perpetuates that myth. It's the same as those news pieces on the autistic kid that makes five shots in the last quarter of the game. Up until that point he was just the resident retard, but now he's a spectacle and "inspiring". NOTE: Tinman apparently found my above comments derogatory. This was certainly not my intention. I'm very aware of what it's like to be called a "retard" up until you do something amazing, at which point those same people will now praise you. I was simply comparing this piece on "nerds" to how the "inspirational autistic" stories have always felt to me.
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Yeah, I figured Nintendo Power was one of those magazines that someone would have. Didn't really expect I'd have the only copies. Anyways, if there is anything I do have that no one else does feel free to bring it up. I'd like to get most of this off my hands and into those of someone that can do them justice.
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I'm lucky enough to have a professor of linguistics as a contact to translate Japanese for me.
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Pushing it "underground" may not deter everyone from seeking scans/scanlations, but it will deter a sizable portion of comic and manga fans that don't have the time or Internet-know-how to seek it out. Profits will go up as people are forced to go buy physical copies rather than find it for free at the touch of a finger. And a lot of publishers and production companies do already follow your method in some form: crunchyroll.com is the only officially-sanctioned English website that hosts anime. All other sites are illegally streaming episodes of anime. A similar officially-sanctioned site for scans would be a great idea, but who's to say that's not their goal in doing this? Of course you're going to crack down on the unofficial and illegal alternatives before introducing the appropriate source. I just don't understand how these companies are either mean-spirited or stupid just for trying to protect their intellectual properties.
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I'm of the opinion that everything, and I mean everything print and illustrated should be digitized and archived for the sake of posterity... But that does not give you the right to freely distribute it if the legal owners don't want you to. There may come a time when you can distribute the work (and pre-digitization makes sure there will be something to distribute if that time comes), but until then it would constitute theft and undermine what we're doing here.
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It's a little deeper and far more expansive than just one site and a few publishers: Japanese and U.S. manga publishers unite to fight scanlations