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Areala

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Everything posted by Areala

  1. Amusingly enough, Doom for the SNES was also released as a red cart like Maximum Carnage. It didn't suck quite as bad as it could have, but still...anybody who played the PC version was in for a world of hurt. *huggles* Areala
  2. Sol-Feace was the Sega CD sequel to the Genesis Sol-Deace. *huggles* Areala
  3. A couple years ago, I decided that I would take up running again. I ran track and cross-country when I was in high school, so I figured it would be good for me to get back into the routine just to be a little healthier. And literally, all it took for me to be able to eat whatever the heck I wanted and not worry about the calories was 30 minutes of jogging, three times a week, and some very simple crunches and sit-up reps. Anybody who wants some simple information to get yourself started, just let me know. I'll get you in the best damn cardio shape of your life. *huggles* Areala
  4. Fatal Frame III: The Tormented, Magna Carta: Tears of Blood, and Eternal Poison all for PS2 acquired with boxes, manuals and artwork. Can you say...SWEET? *huggles* Areala
  5. See, I'm down with that. Simon & Garfunkle go with just about anything in the retro days. Now that I think about it, I think I played Micro Machines on the SNES with Simon & Garfunkle's Greatest Hits going on the stereo. *huggles* Areala
  6. Since I own the disc version, I haven't downloaded it. A friend has, however, and according to him it's a straight-up port of the US Director's Cut. Nothing added or removed. *huggles* Areala
  7. I remember thinking how cool this game looked until I rented it and realized it had one HUGE flaw: once you got into a battle, you couldn't control a single member of your party. That's right, the CPU auto-fights for you, so you have to have equipped all the right stuff before the fight or you're in deep doodoo. I suppose it was meant to be easier than having to resource-manage four different characters like in Final Fantasy, but seriously...an RPG where you can't tell anyone on your team what to do? What were Kemco and Seika thinking? *huggles* Areala
  8. Ah, Mortal Kombat...the game that very nearly single-handedly gave Sega absolute and complete dominance in the 16-bit console wars. I still laugh at Nintendo's decision to censor the game, and how their managers must have been pulling their hair out to watch the Genesis version out-sell their gimped version at a ratio of 3:1 over the course of 1993-94. It's a shame, because with the exception of the whole "censored" aspect, the SNES version is easily the superior version in terms of graphics, music and controls. Good thing they learned their lesson when it came to MK II. Then we SNES owners got the last laugh. *huggles* Areala
  9. My brother and I rented this cart a lot as kids. We got very good at it, and at one point could even do the two-player vehicle-based stages without dying, which is something I doubt we could repeat today without a LOT of practice. My favorite part of the game is actually at the end of the first stage, where you have to disable the walker by chucking boulders at its window, but the view for the battle is from the cockpit of the walker itself. THAT was flipping sweet. *huggles* Areala
  10. The two-player mode was fun, but I think it lost a lot that you could only fight like-characters (Jimmy vs. Jimmy, Linda vs. Linda, etc...) instead of being able to fight, say, Chintai vs. Billy. Those sprites were big for an NES game though, that's for sure. *huggles* Areala
  11. You know, had the NES version of Bad Dudes offered 2-player simultaneous play, they might have had something with that ad. After all, the NES Double Dragon was single-player only unless you wanted to play the one-on-one fighting game. That was most disappointing to me, especially since the Sega Master System got the two-player, more arcade-accurate port of Double Dragon. But no, Bad Dudes offered 2-player ALTERNATING play, which sort of defeated the purpose of a two-player mode completely in my opinion. *huggles* Areala
  12. I've played the Wii version, and it was OK. Tried out the PS3 demo, and...well...about all I can say is that aside from the graphics which are eye-popping and the great character likenesses and voices which are perfect, the controls are not that great and your rookie moves entirely too slowly when he's not running, and entirely too fast when he is. One thing I really missed from the Wii version was the option to play as a female Ghostbuster on the PS3. I mean, c'mon, you're telling me that the Wii could handle a second character model as a player character and co-op campaign play, but the PS3 can't? Multi-player that doesn't let you play through the campaign mode together is just a waste of time in my book. Let my friends all play too, hmmm? Oh well...it's not the first time gals have been given the short end of the stick in this regard. *huggles* Areala
  13. Liberator, THANK YOU! We are in desperate need of people who really know Wiki formatting, and it seems like you know more than anyone else here. Like Phillyman, I'm majorly inexperienced; everything I know about Wiki, I learned from doing cut-and-paste and trying to figure out why a given thing worked and how to edit it into something else that I needed. While this is a great way to learn simple things, it's not so straightforward for learning more complex tasks. *huggles* Areala
  14. This was the first game we got for our Super Nintendo. At the time we bought our SNES, we got the console itself and one controller; the game had to be bought separately. My brother and I agreed it looked pretty cool, so we got that as our game. And I still like it to this day. *huggles* Areala
  15. What's even better is if you find somebody who you knew was part of the "cool" crowd, who was supposedly too cool for video games. "Mega Man? Who has time for that when I play all these sports..." Then you find out 20 years later that this same person had the sixth-highest score in the game in one issue or something like that. *huggles* Areala
  16. Their server must be absolutely getting blitzed with requests for that file. I wanted to download it because I was curious if it differed at all from my full CD-ROM version that I have, and on my DSL line I am getting a max of about 3.3k/sec. *huggles* Areala
  17. Yeah, there's no competition. Bad Dudes is a mediocre side-scroller 2D fighting game. Double Dragon is an awesome-as-all-heck brawler. Whatever fool thought Bad Dudes was superior to Double Dragon probably thought the Atari Lynx was superior to the Game Boy too... Also: I believe qweff110 is a spammer. Away, you foolish troll, away! *huggles* Areala
  18. It's simple. Just remove the Duck from your Wii, and it should begin to function properly. Sorry, sorry, couldn't resist... *huggles* Areala
  19. I don't know about the 360 version, but you can disable the filter on the PS3 version. Makes the games look just like they would have played if you hooked your old Genesis up to your new HDTV. My Magnavox big screen rear-projection TV is 8 years old, and not truly HD since it won't do 1080p or 720p, but it gives out a great 480p for low-end resolution, and a very nice looking 1080i for PS3 games that are formatted for that setting. Genesis Collection looks just like it does when I connect the Genesis and plug in Sonic, only I can play with my wireless controllers and don't have to worry about swapping carts. *huggles* Areala
  20. Yeah, I know...I like the music, but man...it sure seems sacreligeous to be playing a game like "Secret of Mana" with the music muted in favour of "Dirty Little Mind" or "Lumberjack", doesn't it? And yet... Seriously, what the hell was I thinking?! *huggles* Areala
  21. To be fair, she never really posed "nude". She did a shoot with Playboy, but it was confined to their online site and never made it into the pages of the magazine. And in none of the photos can she be seen unclothed; the closest it comes is kind of a gauzy covering over her chest in one picture that makes you think you're seeing a lot more than you really are. *huggles* Areala
  22. There are only two that come to mind, and promise you won't laugh... Super Metroid with Jann Arden's album "Living Under June" Secret of Mana with Jackyl's self-titled debut album Do not ask me why... *huggles* Areala
  23. The Stevie to whom you refer is one Stevie "Killcreek" Case, ex-girlfriend of iD co-founder John Romero, and easily one of the most attractive women in the game business. Not that I'm, uh, interested or anything like that... http://www.prestoshare.com/viewer.php?id=2...illcreekpca.jpg There's that cover of PC Accelerator for anyone who is interested. *huggles* Areala
  24. Areala's perspective: I don't think Sony is worried at all. Valve has somehow managed to not make a great or interesting title since they grabbed up the rights to distribute Counter-Strike. Dull, dull, and more dull. Valve instead made Steam, which has ensured that I boycott them for all eternity. They don't want to develop for Sony? Good; I'd rather they just take the money from all the MS-kids out there. Activision decides not to publish titles for Sony's console? I should care because? Look at that list of games: sequels, expansions and ripoffs of already existing franchises and properties. Do we REALLY need another Tony Hawk? Another THREE entries in the "I-can't-play-a-real-instrument-and-that-somehow-makes-me-a-Hero" line? Forgive me if I absolutely fail to give a crap about Transformers and Ice Age. And really, will we be out too much in terms of creative content should either of the two forthcoming Cabela's games fail to show up on shelves? And Modern Warfare 2...yeah, I'll weep if I can't play another generic wartime FPS game geared towards a multiplayer system that I'll never use. Big ol' fat tears there. OK, so Wolfenstein might be fun. Marvel Ultimate Alliance 2 could be decent. Singularity might surprise everybody. But that's an awful lot of "don't cares" and "maybes" to truly be upset if Activision just stopped supporting the PS3. No titles on there akin to God of War III, Assassin's Creed 2, or Dead Space 2 that could come anywhere close to being considered "killer apps". Also: "Remember what not having EA did for Sega's Dreamcast?" Sure. It forced Sega Sports to become a contender. Remember NFL 2K grabbing all the attention away from Madden that year? Remember Tennis 2K rocking the socks of every editor who reviewed it? NHL 2K and 2K2 garnering all those 8s and 9s while EA's NHL 2001 and 2002 were earning 6s and 7s? I remember the year 2000, and I remember every Sega sports game fan LAUGHING at Playstation owners because they got some bad @$$ games for their console as opposed to the mediocre EA offerings. Consider this: Activision is not EA. Nowhere NEAR EA. Losing Activision would hurt, but it wouldn't matter in the long run. Losing Konami or Rockstar, that is a killing blow; losing Activision according to the list posted above just means there's fewer crap licensed movie titles cluttering up the PS3 shelves at my local game store. *huggles* Areala
  25. Kitsune, I don't know of any other way to say it...you win the freakin' Internet. *huggles* Areala
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