Ethereal Dragonz

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Ethereal Dragonz last won the day on December 21 2017

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About Ethereal Dragonz

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  • Favorite Current Generation Platform?
    Xbox One
  • Favorite Previous/Retro Platform?
    Super Nintendo
  1. kitsunebi77's random stuff

    I just wanted to say that Persona 5 (Japan's #1 pick) comes very close into getting a place in my personal Top10 ever. I was really surprised I could connect to a game again on that level since I am now old and grouchy.
  2. Japan needs to hire me to help with their birth rate crisis.
  3. kitsunebi77's random stuff

    Wow, I had no idea Punch Out ever was outselling Zelda ...or Castlevania...Metroid... I really wish there was a game called President Reagan's Absurd Big Advance Attack.
  4. Wow, these are real special. Thank you for taking the time to scan these
  5. Why do you visit Retromags?

    Outside of downloading scans, I log in to read your posts. Some of those could easily stretch into entire articles and they are interesting perspectives on Japanese gaming culture. So thank you for that.
  6. PM me if you found a place to host them. I would love to have a "backup" of these :-).
  7. Just watch, don't play

    I will often watch Twitch streams to see pros play First Person Shooters or Fighting Games. Sometimes doing this will actually make my own gameplay improve. PS: I never liked Sonic either. I didn't think the world designs were on par with Super Mario.
  8. The RPG Grind - Are you having fun yet?

    I did not play PC games until much later, so "the grind" for me was acceptable because I did not know any better. What did piss me off though was random encounters, so even if I was strong enough to progress through the game, I was still stuck having to go through meaningless combat events which popped up as I was trying to walk casually. When Chrono Trigger came out and gave you the ability to maneuver around enemies to avoid combat, that was a godsend. Every modern JRPG I can think of now employs this system. A few years later I finally started to get into PC RPG's and one of my first was Baldur's Gate, which is still one of my favorites of all time. Here too you could avoid enemy encounters by running away, or more interestingly there were cases where you could talk your way out of a fight (and still gain experience points). Also to note that in this game if you were strong enough you could just select your entire party, hit attack and sit back and watch them melee enemies which is almost the equivalent of pressing attack over and over without thought in a JRPG. Now days I actually do not see as much grinding in JRPG's (at least not to obtain arbitrary levels to get strong enough). Final Fantasy 15 for example, by just playing through the main plotline and having a little bit of physical skill with maneuvering on your gamepad, you could complete the game without resorting to killing random enemies which pop up on the screen for hours. However the series has kind of moved to a more "on rails" experience and is less open. As a side note, one of the more interesting RPG's I have played recently is Torment: Tides of Numenara. Every encounter (that I can recall) in the game can be solved through non-combat options. However since I enjoy combat and it was less of a focus in the game (you almost have to try hurt something), I didn't give it high marks.
  9. Has anyone else noticed this explosion of content!?

    Thanks, I grabbed them all Then I repented to the magazine gods who hath delivered these at some point...
  10. New Release: Super NES Buyers Guide - Issue 2 (May 1992)

    Certain parts of life never got as good as the magical time of gaming magazines and playing on my Super Nintendo in the 90's.
  11. Well you've killed my idealism that everything the Japanese do is very reasoned and logical (minus the panty vending machines and poop stuff)
  12. For me in that situation, just to make it easy, I would pay attention to the title of the magazine above any numbering system. I would look at each variant G,F,R,Z,S as separate magazines in the Dengeki PlayStation line. If that causes gaps in the numbering, so be it. Year/Month means more to me than the volume number. If they skip a month and print a Dengeki PlayStation S instead of the main line, we can just leave a blank icon for the month and just call that out as a note. Really surprising to hear that Japanese magazines do not offer subscriptions. It makes accomplishments such as the complete run of Famitsu even more impressive. Would you say gaming magazines are still successful in Japan?
  13. Looking to Mass Donate many magazines

    Hahaha those are great. I don't think I can adequately express the gratitude I have for the work that you and your team did back then. Those magazines had a huge influence on my life. If I could trouble you for one more story, do you have any around Mortal Kombat 2 or 3?
  14. Looking to Mass Donate many magazines

    Hey Mike! Any good stories you can share? I wish I could re-live 1990 - 1996.
  15. New Release: Tips & Tricks Issue 9 (November 1995)

    Haha that cover reminded me of the development promotion video for WrestleMania Arcade: